Work

  • Lead Animator | Bas Fisher Invitational
    “Into The Everglades”

    Role: graphic design, 3D animation, 2D animation, masking, compositing, visual effects, coloring, video editing,
    file management, project management, communication, research and development, video editing, video engineering.
    Using: Blender, Cinema 4D, After Effects, Photoshop, and Premiere Pro
    Press Release | New York Times

  • Production Designer | Adworld Game

    Role: 3D modeling, character design, graphic design, UV unwrapping, texture painting, node shading,
    texture baking, rigging, weight painting, file management, 3D animation, research and development, visualization, and illustration.
    Using: Blender, Photoshop, After Effects, Substance Painter, Three.js editor, and Perforce(P4V).
    Adworld.Game | Open Sea | Twitter

  • Lead Motion Graphics Designer | Filthy

    Role: illustration, graphic design, 2D animation, character animation, masking, compositing,
    video editing, file management, project management, video production, delegating tasks, and communication.
    Using: Adobe Illustrator, After Effects, Photoshop, Premiere Pro, and Fram.io
    Love Is In The Details | Farm Press

  • Animation Producer | Carlos Betancourt

    Role: graphic design, 3D animation, 2D animation, particle simulation, lighting, visual effects, compositing,
    coloring, file management, research and development, video editing, video engineering, and projection mapping.
    Using: Blender, Photoshop, After Effects, and Premiere Pro
    Future Eternal | Miami Herald